This lovely young lady represents the ancient Indus Valley civilization which thrived in the northwestern Indian subcontinent, along the Indus (or Sindhu) River, between 3300 and 1700 BC. Among their achievements are sophisticated systems of irrigation and urban sanitation, a distinctive written script that remains to be deciphered, and possibly the first taming of Asian elephants for labor. The cause of the Indus Valley culture’s breakdown in the second millennium BC remain unknown, but it is around this time when another group of people known as the Aryans started pouring into the region from Central Eurasia.
Recent genetic research indicates that modern Indian people are descended from admixture between these incoming Aryans and the subcontinent’s aboriginal inhabitants, the latter having the closest genetic affinity to the “Negrito” Andaman Islanders. Of course, it’s most likely that it was these pre-Aryan aborigines who erected the Indus Valley civilization and thus laid down the foundations for latter Indian culture.
This girl’s design is cobbled together from multiple sources, but one big inspiration was an ancient Indus Valley figurine commonly identified as a female dancer. However, since the original was completely nude, I’ve added some clothes to my Indus Valley girl so I could show her off to a broader variety of venues. The designs on her necklace’s centerpiece are drawn from seals bearing the Indus Valley culture’s distinctive script.
This is a portrait of the princess Amenirdis, who was a daughter of King Kashta of Kush. After her brother Piye conquered Egypt, she served as the God’s Wife of Amun (the highest rank of priestess) between 714 and 700 BC. She was actually the first of two Kushite high priestesses to have the name Amenirdis, the second one being her niece Shepenupet’s own niece.
This is one of those portraits I started out drawing before I knew who it was going to be in the end. That happens to me quite often, actually; I’ll set out to draw a random woman before I settle on a particular theme or identity for her. However, this time I was inspired by the gorgeous South Sudanese model Nyakim Gatwech (queenkim_nyakim on Instagram), even if the resemblance between her and my portrayal of Amenirdis might not appear so obvious now.
This is a character concept I’ve drawn as part of an assignment for one of my game design classes. We’re learning storytelling for games this term, and for the current assignment we’re supposed to do concept art for one of the characters from our hypothetical games.
This character would be a warrior princess who has to unite the disparate chiefdoms of her jungle homeland against industrial-tech invaders, braving dinosaurs and numerous other perils along the way. Her game would probably be an open-world action RPG roughly similar to Skyrim or Far Cry: Primal.
Two priests from conflicting cultures, one Greek and the other Egyptian, try to convert the other to their own civilization. Will one of them succeed, or will their efforts cancel each other out?
This is my little celebration of the upcoming remastered edition of the first Age of Empires game which will be coming out shortly. I am disappointed that they’re releasing it only on Windows Store rather than Steam (my preferred platform), but it probably won’t be that big a deal for me. I am still looking forward to playing it, especially since they seem to have updated the gameplay mechanics in addition to the graphics.
In the original Age of Empires (as well as its medieval sequel Age of Empires II: Age of Kings), although the different civilizations had distinctive building styles, their units nonetheless looked all the same regardless of culture (due to time or resource constraints, I presume). I don’t know if the remastered addition is going to inject any cultural or racial diversity into the unit graphics, but I would appreciate it if it does.
In ancient Greek legends, the Macrobians were a people living somewhere to the far southern reaches of the world, who stood out due to their remarkable longevity (up to 120 years). They were also considered the tallest and most attractive of all human beings, and they apparently had so much gold in their land that they even made their prisoners’ chains from gold. Sources disagree on the Macrobians’ exact location, with some identifying it with Somalia or India. However, other writers position the Macrobian homeland further west, in the region south of the Pillars of Heracles (also known as the Straits of Gibraltar).
For my portrayal I chose this latter interpretation of the Macrobians as a West African people. The markings on this girl’s face are based off an African mask representing a female character.
This is concept art for an Egyptian prince character from a short historical fiction I recently finished. He is the eldest son of the Pharaoh (making him the Crown Prince), and he’s come back from a military victory against the Israelites in Palestine. However, one of the Israelites, a warrior name Hoshea (whose art I posted before this one), seeks revenge at any cost…
I think this Tyrannosaurus rex is eyeing you with curiosity now that you’ve entered his Cretaceous kingdom. You better hope he’s uncommonly hospitable for his species (or, if he isn’t, you’re fast enough to get away in time).