This is an illustration inspired by a dream I had, from which I also developed the seed of a video game premise. The protagonist would be a hero who would draw their power from the gods Zeus, Odin, and Isis, and they would possess the ability to “switch” between which god they followed. Each god would grant the player a different weapon, abilities, and magic spells they could cast.
For example, Zeus would grant the hero a sword and shield, stronger armor and defense capabilities, and the power to cast lightning or turn invincible; Odin would give the hero a big battle ax, enhanced attack, and the ability to freeze enemies or go into a wanton murderous “berserk” rage; and Isis’s gifts would be a bow and arrow, superior speed and agility, and spells such as full health restoration and summoning African animals like crocodiles, lions, and gorillas for backup in battle.
As for the story, it would have the hero defend the world against a fourth, malevolent god who wanted to exterminate the other gods and conquer everything with their demonic army.
In my original game premise, I envisioned the player character as one of a brother-sister team who shared a triracial heritage (Northern and Southern European on their father’s side, African on their mother’s). However, for the purposes of this artwork, I needed three hero characters to represent each of the gods watching them from above (and to showcase the different equipment associated with following each god).